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You are here: Home > Washers 101 > Washer Terms

Here we'll give the lowdown on some of the terms that are associated with the game of washers. While we understand that different areas may use different terms, we feel these are essential if you have never played and we don't want you to feel out of place. Especially if you show up to a match and you're wearing like a toga and pink high heels...
You'll need all the help you can get! :>

Boards - Game played using either two 2' x 2' angled boards with 1 hole in the middle or two 1'x 4' flat boards with 3 holes running from front to back. Dimensions may vary.

Boxes - Game played using 2 -14"x 14" (or 16x 16) open top wood boxes with a cup that stands in the middle. See "Show your Pits" for a photo. Can sometimes be octagonal.

Bust - Scoring method which makes a player return to 11 or 15 when they go over 21 points. Player must score exactly 21 or continue to go back.

Cover - Player A lands a washer in the cup on top of player B's washer.
(typically points will cancel out here, if B had 2 in the cup then B scores those points)

Cup - The recessed pipe placed in the ground which make up the "goals" for the game. Each is 3" PVC and a 3.5" length seems to play best.

Diddle - Pitch that decides who will go first. Player A and B each pitchone washer toward the opposite cup. The player landing closes starts the game.

Game - A "game" is played when a player or team reaches 21.

Hammer - Player A lands a washer in the cup on top of player B's washer. You "cover" someone by pitching a "hammer".

Leaner - Washer hangs over the edge of the cup but not in it.

Match - A "match" consists of 2 or 3 "games". Best two out of three.

Pitch - The underhand motion you use to project the washer to the opposite target.

Pits - The most common washer game "field". Consisting of either two 24" circles of dirt or two 3'x 5' boxed out areas filled with dirt. Both with recessed cups in each pit. You can Look at Pits over here.

Point - A pitch that scores one point.

Ringer - When a washer lands in the cup. Typically worth 3 or 5 points.

Round - After both players have pitched all of their washers, they have completed a "round".

Skunk - Player A leads by a score of 11-0. Player A wins with a "skunk".

Slider - A washer that slides into the cup as opposed to landing directly
in the cup.

Washers - Game pieces used to play the game. 2.5" diameter with a 1" hole. Each player uses 3 or 4 depending on region. About 40% of the country uses 3 while the other 60 use 4 washers.

Whitewash - Player A leads by 17-2. Player A wins the game on a "whitewash".